private void OnEnable() { _timeController.DisplayTimer(false); if (PlayerPrefs.HasKey(LWConfig.HasSound)) { var on = PlayerPrefs.GetInt(LWConfig.HasSound); if (on == 1) { _soundButton.SetActive(true); _hasAudio = true; } else { _soundButton.SetActive(false); _hasNotification = false; } } if (PlayerPrefs.HasKey(LWConfig.HasNotification)) { var on = PlayerPrefs.GetInt(LWConfig.HasNotification); if (on == 1) { _notificationButton.SetActive(true); _hasNotification = true; } else { _notificationButton.SetActive(false); _hasNotification = true; } } if (PlayerPrefs.HasKey(LWConfig.Timer)) { _timerText.text = PlayerPrefs.GetString(LWConfig.Timer); } }