public static Character createRandomCharacter() { /** * We want to setup these values in a very particular sequence. * i.e. What is said in life events depends on age. * i.e. A character's name depends on their gender. * etc. etc. */ Age age = Age.ReturnRandomAge(); Mother mother = Mother.ReturnMother(); Father father = Father.ReturnFather(); Parents parents = Parents.ReturnRandomParentsComment(); Appearance appearance = Appearance.ReturnRandomAppearanceComment(); Race race = Race.ReturnRandomRace(); LifeEvents lifeEvents = LifeEvents.ReturnRandomLifeEventsComment(); Childhood childhood = Childhood.ReturnRandomChildhoodEvent(); Adolescence adolescence = Adolescence.ReturnRandomAdolescenceEvent(); Adulthood adulthood = Adulthood.ReturnRandomAdulthoodEvent(); OldAge elder = OldAge.ReturnRandomElderlyEvent(); Profession profession = Profession.ReturnRandomProfession(); RelationshipStatus relationshipStatus = RelationshipStatus.ReturnRandomRelationshipStatus(); Stats stats = Stats.GenerateRandomStats(); Role role = Role.ReturnRandomRole(); Demeanor demeanor = Demeanor.ReturnRandomDemeanor(); Gender gender = Gender.ReturnRandomGender(); CharacterName characterName = CharacterName.ReturnRandomCharacterName(gender); PlaceOfResidence placeOfResidence = PlaceOfResidence.ReturnRandomPlaceOfResidence(); NullChatMenuComponent nullChatMenuComponent = new NullChatMenuComponent(""); Character randomCharacter; randomCharacter = new Character(characterName, age, parents, mother, father, appearance, race, lifeEvents, childhood, adolescence, adulthood, elder, profession, relationshipStatus, stats, role, demeanor, gender, placeOfResidence, nullChatMenuComponent); return(randomCharacter); }
public static Adulthood ReturnRandomAdulthoodEvent() { List <string> adulthoodEventsList = new List <string>(); adulthoodEventsList.Add("I fell in love."); adulthoodEventsList.Add("I became very sick."); adulthoodEventsList.Add("I joined the resistance."); adulthoodEventsList.Add("I liberated a group of mutant slaves."); adulthoodEventsList.Add("I found myself homeless."); adulthoodEventsList.Add("I found myself employed by a very generous corporation."); Adulthood randomAdulthoodEvent = new Adulthood(adulthoodEventsList[Random.Range(0, adulthoodEventsList.Count)]); return(randomAdulthoodEvent); }
public Character(CharacterName characterName, Age age, Parents parents, Mother mother, Father father, Appearance appearance, Race race, LifeEvents lifeEvents, Childhood childhood, Adolescence adolescence, Adulthood adulthood, OldAge elder, Profession profession, RelationshipStatus relationshipStatus, Stats stats, Role role, Demeanor demeanor, Gender gender, PlaceOfResidence placeOfResidence, NullChatMenuComponent nullChatMenuComponent) { this.characterName = characterName; this.age = age; this.parents = parents; this.mother = mother; this.father = father; this.appearance = appearance; this.race = race; this.lifeEvents = lifeEvents; this.childhood = childhood; this.adolescence = adolescence; this.adulthood = adulthood; this.elder = elder; this.profession = profession; this.relationshipStatus = relationshipStatus; this.stats = stats; this.role = role; this.demeanor = demeanor; this.gender = gender; this.placeOfResidence = placeOfResidence; this.nullChatMenuComponent = nullChatMenuComponent; }