void Start() { localizeFirstTime = false; haveMapName = false; mSession = UnityARSessionNativeInterface.GetARSessionNativeInterface(); StartARKit(); FeaturesVisualizer.EnablePointcloud(); // Optional - to see the debug features LibPlacenote.Instance.RegisterListener(this); shapeManager = GetComponent <AddShapeWaypoint>(); inputManager = GetComponent <InputManager>(); }
private void Start() { createMapScript = GetComponent <CreateMapSample>(); shapemanager = GetComponent <AddShapeWaypoint>(); }