void Start()
 {
     localizeFirstTime = false;
     haveMapName       = false;
     mSession          = UnityARSessionNativeInterface.GetARSessionNativeInterface();
     StartARKit();
     FeaturesVisualizer.EnablePointcloud();         // Optional - to see the debug features
     LibPlacenote.Instance.RegisterListener(this);
     shapeManager = GetComponent <AddShapeWaypoint>();
     inputManager = GetComponent <InputManager>();
 }
 private void Start()
 {
     createMapScript = GetComponent <CreateMapSample>();
     shapemanager    = GetComponent <AddShapeWaypoint>();
 }