public static DetourEvent AddItemToInventoryCallback(FarmerAccessor farmer, ItemAccessor item) { var @event = new AddItemToInventoryEvent( new Farmer(WrappedGame, farmer), item == null ? null : new Item(WrappedGame, item)); FireEvent(@event); return(@event); }
public void WhenAddItemToInventoryUpdateTracker(AddItemToInventoryEvent @e) { Update(); }