Exemple #1
0
    ////////START///////
    void Start()
    {
        audiocontroller_aux = FindObjectOfType <audiocontroller>();
        adlocal             = GetComponent <Adcaller>();
        cambiador_fades     = FindObjectOfType <changer_fades>();

        //Componenetes Iniciales del juego
        puntos_encript = gameObject.AddComponent(typeof(puntitoscrip)) as puntitoscrip;
        vidas_encript  = gameObject.AddComponent(typeof(vidasscrip)) as vidasscrip;

        StartCoroutine(Menu());
    }
Exemple #2
0
    // Start is called before the first frame update
    void Start()
    {
        gamecontrol_aux = GameObject.Find("GameController");
        ads_aux         = gamecontrol_aux.GetComponent <Adcaller>();
        ads_aux2        = gamecontrol_aux.GetComponent <Adcaller_with_plugin>();

        if (gamecontrol_aux == null)
        {
            Debug.Log("gamecontrol_aux Es NULO");
        }
        if (ads_aux == null)
        {
            //Debug.Log("ADS Es NULO");
        }
    }