void HandleRewardBasedVideoRewarded(object sender, Reward args) { StartRoulette(); StartCoroutine("CheckTouch"); isChoosing = true; AdMobManager.LoadAd("reward"); }
//Feedback //Awake is always called before any Start functions void Awake() { Application.targetFrameRate = 300; //Check if instance already exists if (instance == null) { //if not, set instance to this instance = this; } //If instance already exists and it's not this: else if (instance != this) { //Then destroy this. This enforces our singleton pattern, meaning there can only ever be one instance of a GameManager. Destroy(gameObject); } //Sets this to not be destroyed when reloading scene DontDestroyOnLoad(gameObject); //Get components levelManager = GetComponent <LevelManager>(); boundManager = GetComponent <BoundManager>(); lineRenderer = GetComponent <LineRenderer>(); adMobManager = GetComponent <AdMobManager>(); colorManager = GetComponent <ColorManager>(); uIManager = GetComponent <UIManager>(); //iAPManager = new IAPManager(); //Init objects trajectorySimulator = new TrajectorySimulation(lineRenderer); ballObjectsList = new List <GameObject>(); }
void OnLevelWasLoaded(int level) { if (level == 9) { is_tuto = true; blinder.SetActive(true); blinderCircle.SetActive(true); } else { is_tuto = false; blinder.SetActive(false); blinderCircle.SetActive(false); } string[] notStages = { "Void", "Intermid", "start2", "loading" }; Debug.Log("OnSceneLoaded: " + level); if (level > 2) { AdMobManager.LoadAd("reward"); } counter = 0; }
// boolean void Awake() { if (PlayerPrefs.GetInt("toutorial") == 1) { BackGroundObj.transform.GetChild(1).gameObject.SetActive(false); BackGroundObj.transform.GetChild(0).gameObject.SetActive(true); PauseBt.SetActive(false); //UI.transform.GetChild(0).gameObject.SetActive(false); UI.transform.GetChild(1).gameObject.SetActive(false); PortraitUI1.SetActive(false); PortraitUI2.SetActive(false); SkipBt.SetActive(true); StartCoroutine("Toutorial"); MapNum = -1; } else { MapNum = 0; } Score = 0; PlayerPrefs.SetInt("curWp", 0); AdManager = GameObject.Find("AdMobManager").GetComponent <AdMobManager>(); }
void Start() { rigidBody = GetComponent <Rigidbody2D>(); ani = GetComponent <Animator>(); adMob = GameObject.Find("AdMobManager").GetComponent <AdMobManager>(); // Debug.Log("gameObject: " + gameObject); // Debug.Log("this.gameObject: " + this.gameObject); // Debug.Log("this: " + this); }
void Awake() { instance = this; isTest = _isTest; deviceId = _deviceId; appId = _appId; interstitialUnitId = _interstitialUnitId; rewardUnitId = _rewardUnitId; DontDestroyOnLoad(this); }
// Use this for initialization void Start() { // you should do this only once line = GetComponent <LineRenderer>(); // you should also this only do once adMobManager = FindObjectOfType <AdMobManager>(); // If instead you would drag those references directly into the now // serialized fields you wouldn't have to get them on runtime at all. }
// Use this for initialization void Awake() { Scale = transform.localScale.x; Enabled = false; T1 = Clone1.transform; T2 = Clone2.transform; S1 = Clone1.GetComponent <SpriteRenderer> (); S2 = Clone2.GetComponent <SpriteRenderer> (); T = transform; AdMobManager.LoadAd("interstitial"); }
void Start() { AdMobManagerObje = Object.FindObjectOfType <AdMobManager>(); IkonlariKapat(); if (PlayerPrefs.HasKey("hangiOyun")) { KacliCarpma = PlayerPrefs.GetString("hangiOyun"); } StartCoroutine(BaslaYazisiRoutine()); AdMobManagerObje.ShowBanner(); }
// Use this for initialization void Awake() { if (_AdMobInstance) { DestroyImmediate(gameObject); } else { DontDestroyOnLoad(gameObject); _AdMobInstance = this; } }
// Start is called before the first frame update private void Awake() { if (instance == null) { instance = this; } else if (instance != null) { Destroy(gameObject); } DontDestroyOnLoad(instance); }
public void Awake() { if (mInstance == null) { mInstance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }
void Awake() { DontDestroyOnLoad(this.gameObject); if (instance == null) { instance = this; } else { Destroy(this.gameObject); } }
void Awake() { if (instance != null) { Destroy(gameObject); } else { instance = this; GameObject.DontDestroyOnLoad(gameObject); } }
private void Awake() { AdManager = GameObject.Find("AdMobManager").GetComponent <AdMobManager>(); gift_s = Gift.GetComponent <Gift>(); TitleMusic = GameObject.Find("MilkRun_Title").GetComponent <AudioSource>(); Button = GameObject.Find("Button").GetComponent <AudioSource>(); canvas = GameObject.Find("Canvas"); can = canvas.GetComponent <CanvasScaler>(); PlayerPrefs.SetInt("curWp", 0); PlayerPrefs.SetInt("GameLevel", 0); // 난이도 PlayerPrefs.SetInt("Revival", 1); // 1:부활 사용 가능 , 0: 부활 썼음 PlayerPrefs.SetInt("Revival_MapNum", 0); // 부활할 맵 PlayerPrefs.SetInt("Revival_Score", 0); // 부활할 스코어 //PlayerPrefs.SetInt("p_MapNum", 0); //PlayerPrefs.SetInt("p_Score", 0); PlayerPrefs.SetInt("curMilkNum", 0); if (PlayerPrefs.GetInt("toutorial") == 1) { CutScene.SetActive(true); TitleMusic.Stop(); StartCoroutine("ToutoAnim"); } if (PlayerPrefs.GetInt("toutorial") == 2) // 튜토리얼 마치고 디바이스 방향 최초 설정 { CutScene.SetActive(true); CutScene.transform.GetChild(7).gameObject.SetActive(true); CutScene.transform.GetChild(8).gameObject.SetActive(false); TitleMusic.Stop(); } GameObject PortraitUI2 = canvas.transform.GetChild(2).GetChild(1).gameObject; GameObject PortraitUI3 = canvas.transform.GetChild(2).GetChild(0).gameObject; GameObject PortraitUI4 = canvas.transform.GetChild(4).GetChild(1).gameObject; GameObject PortraitUI5 = canvas.transform.GetChild(5).GetChild(1).gameObject; PortraitPos[0] = new Vector3(PortraitUI.transform.position.x, PortraitUI.transform.position.y, PortraitUI.transform.position.z); PortraitPos[1] = new Vector3(PortraitUI2.transform.position.x, PortraitUI2.transform.position.y, PortraitUI2.transform.position.z); PortraitPos[2] = new Vector3(PortraitUI3.transform.position.x, PortraitUI3.transform.position.y, PortraitUI3.transform.position.z); PortraitPos[3] = new Vector3(PortraitUI4.transform.position.x, PortraitUI4.transform.position.y, PortraitUI4.transform.position.z); PortraitPos[4] = new Vector3(PortraitUI5.transform.position.x, PortraitUI5.transform.position.y, PortraitUI5.transform.position.z); PortraitPos[5] = new Vector3(PortraitUI.transform.position.x, PortraitUI.transform.position.y + 0.2f, PortraitUI.transform.position.z); PortraitPos[6] = new Vector3(PortraitUI2.transform.position.x, PortraitUI2.transform.position.y - 0.5f, PortraitUI2.transform.position.z); PortraitPos[7] = new Vector3(PortraitUI3.transform.position.x, PortraitUI3.transform.position.y - 0.2f, PortraitUI3.transform.position.z); PortraitPos[8] = new Vector3(PortraitUI4.transform.position.x, PortraitUI4.transform.position.y - 0.5f, PortraitUI4.transform.position.z); PortraitPos[9] = new Vector3(PortraitUI5.transform.position.x, PortraitUI5.transform.position.y - 0.8f, PortraitUI5.transform.position.z); }
private void Awake() { if (Instance != null && Instance != this) { Destroy(gameObject); } else { Instance = this; } DontDestroyOnLoad(gameObject); }
private void Awake() { Instance = this; #if UNITY_ANDROID string appId = "ca-app-pub-3940256099942544~3347511713"; #elif UNITY_IPHONE string appId = "ca-app-pub-3940256099942544~1458002511"; #else string appId = "unexpected_platform"; #endif MobileAds.Initialize(appId); this.RequestBanner(); this.RequestInterstitial(); GameSystemManager.Instance.isAdMobLoad = true; }
private void Initailize() { adMobManager = new AdMobManager(new AdMobConfiguration() { Android_AppID = "", Android_BannerID = "ca-app-pub-3940256099942544/6300978111", Android_InterstitialID = "ca-app-pub-3940256099942544/1033173712", Android_VideoRewordID = "ca-app-pub-3940256099942544/5224354917", IOS_AppID = "", IOS_BannerID = "", IOS_InterstitailID = "", IOS_VideoRewordID = "" }); }
void Awake() { //instance = GetComponent<RewardAdButton> (); if (instances [0] == null) { instances [0] = GetComponent <RewardAdButton>(); } else { instances [1] = GetComponent <RewardAdButton>(); } DontDestroyOnLoad(this.gameObject); AdMobManager.LoadAd("reward"); handlerAdded = false; }
void OnMouseDown() { if (Enabled) { AdMobManager.ShowAd("interstitial"); Enabled = false; WholeButton.SendMessage("Close", 2); if (Starter.CompareTag("Playing") || Starter.CompareTag("FF")) { //Starter.GetComponent<Controller> ().isPlaying = false; //Starter.tag = "Reset" Starter.SendMessage("Reset"); } StartCoroutine("Clone"); } }
// Use this for initialization void Awake() { if (Instance == null) { //常駐 DontDestroyOnLoad (gameObject); Instance = this; } else { Destroy(gameObject); return; } // ロードが終わってないと表示できず、ロードに時間かかるので先読みする CreateInterstitial (); // バナー広告を表示 RequestBanner (); }
/*public static void InterstitialNextScene(string nextSceneName, object data, string newInterstitialId, InterstitialSceneData.InterType interType = InterstitialSceneData.InterType.requestAndShow) * { * //AdsManager.instance.HideBanner(); * InterstitialSceneData interstitialSceneData = new InterstitialSceneData(nextSceneName, data, * newInterstitialId, interType); * Manager.Load(InterstitialDummyController.INTERSTITIALDUMMY_SCENE_NAME, interstitialSceneData); * }*/ #endregion private void Awake() { if (_instance != null) { Destroy(gameObject); } else { AdMobManager.appId = AdMobConst.ADMOB_APP_ID; AdMobManager.bannerId = AdMobConst.BANNER_ID; AdMobManager.interstitialId = AdMobConst.INTERSTITIAL; AdMobManager.videoId = AdMobConst.REWARD_ID; _instance = this; DontDestroyOnLoad(this.gameObject); } }
public void AdShowDone() { Debug.Log("광고 끝 확인"); bool rewarded = AdMobManager.GetInstance().Rewarded; adAskCanvas.SetActive(false); GameEndJudgeManager.GetInstance().didGoldRunOut(GoldManager.GetInstance().IsGoldRunOut()); if (GameEndJudgeManager.GetInstance().IsGameEnd()) { gameEndCanvas.SetActive(true); return; } callItADayUI.gameObject.SetActive(true); callItADayUI.Init(rewarded); }
private void Start() { AdMobConfiguration adc = new AdMobConfiguration(); //========= Android key ===========================// adc.Android_AppID = "ca-app-pub-8487108797721179~5373911102"; adc.Android_BannerID = "ca-app-pub-8487108797721179/8806368582"; adc.Android_InterstitialID = "ca-app-pub-8487108797721179/5988633555"; adc.Android_VideoRewordID = "ca-app-pub-8487108797721179/7110143530"; //========= IOS key ===========================// adsManager = new AdMobManager(adc); adsManager.AdMobRequest(); AdMobVideoAds.onVideoLoaded += HandleRewardBasedVideoLoaded; AdMobVideoAds.onVideoOpened += HandleRewardBasedVideoOpened; AdMobVideoAds.onVideoRewarded += HandleRewardBasedVideoRewarded; AdMobVideoAds.onVideoStarted += HandleRewardBasedVideoStarted; AdMobVideoAds.onVideoFailedToLoad += HandleRewardBasedVideoFailedToLoad; AdMobVideoAds.onVideoLeftApplication += HandleRewardBasedVideoLeftApplication; AdMobVideoAds.onVideoClosed += HandleRewardBasedVideoClosed; AdMobBanner.onAdLoaded += HandleOnAdLoaded; AdMobBanner.onAdFailedToLoad += HandleOnAdFailedToLoad; AdMobBanner.onAdOpening += HandleOnAdOpened; AdMobBanner.onAdClosed += HandleOnAdClosed; AdMobBanner.onAdLeavingApplication += HandleOnAdLeavingApplication; AdMobInterstitail.onAdClosed += HandleInterstitialClosed; AdMobInterstitail.onAdFailedToLoad += HandleInterstitialFailedToLoad; AdMobInterstitail.onAdLoaded += HandleInterstitialLoaded; AdMobInterstitail.onAdOpening += HandleInterstitialOpened; AdMobInterstitail.onAdLeavingApplication += HandleInterstitialLeftApplication; }
public IAdManager Build() { IAdManager ret = null; #if _dev_ || _google_admob_ ret = new AdMobManager(_appIds[AdAgency.AdMob], _zoneIds[AdAgency.AdMob]); #endif #if _dev_ || _tapsell_ ret = new TapsellManager(_appIds[AdAgency.Tapsell], _zoneIds[AdAgency.Tapsell]); #endif #if _dev_ || _tapsell_plus_ ret = new TapsellPlusManager(_appIds[AdAgency.TapsellPlus], _zoneIds[AdAgency.TapsellPlus]); #endif #if _dev_ || _foo_ ret = new FooManager(); #endif CurrentAdManager = ret; return(ret); }
public static void Create() { AdMobManager controllerPrefab = Resources.Load <AdMobManager>("AdMobManager"); s_Instance = Instantiate(controllerPrefab); }
public void AdAskYes() { AdMobManager.GetInstance().ShowDeffenseSaveRewardAd(); }
// Start is called before the first frame update void Start() { painelDica.SetActive(false); painelVida.SetActive(false); _AdMobManager = FindObjectOfType(typeof(AdMobManager)) as AdMobManager; }
void Start() { if (instance == null) { instance = this; eventCounter = eventCounterStartingOffset; DontDestroyOnLoad(gameObject); adMobManager = gameObject.AddComponent<AdMobManager>(); chartboostManager = gameObject.AddComponent<ChartboostManager>(); chartboostManager.Initialize(); adMobManager.RequestInterstitial(); chartboostManager.RequestInterstitial(); chartboostManager.RequestVideoAd(); } else { Destroy(gameObject); } }
// Update is called once per frame void OnMouseDown() { //AddBlock (randomColor); /*if (mode) { * AdMobManager.LoadAd ("reward"); * AdMobManager.rewardAd.OnAdRewarded += HandleRewardBasedVideoRewarded; * AdMobManager.ShowAd ("reward"); * } else { * int chosenColor = RewardRoulette.rouletteCircle.StopRoulette (); * AddBlock (chosenColor); * mode = true; * }*/ //handling for tutorial stages: 1,2,3,5,7 Debug.Log("RewardAd button pressed"); int buildIndex = SceneManager.GetActiveScene().buildIndex; if (buildIndex == 2 || buildIndex == 3 || buildIndex == 4 || buildIndex == 6 || buildIndex == 8) { return; } if (!isChoosing) { if (isTest) { if (counter >= MAX_AD_NUM) { return; } StartRoulette(); isChoosing = true; StartCoroutine("CheckTouch"); counter++; return; } if (!handlerAdded) { handlerAdded = true; AdMobManager.rewardAd.OnAdRewarded += HandleRewardBasedVideoRewarded; } //AdMobManager.LoadAd ("reward"); AdMobManager.ShowAd("reward"); //StartRoulette (); //isChoosing = true; } //else { //RewardRoulette.mode = false; //int chosenColor = RewardRoulette.rouletteCircle.StopRoulette (); //Debug.Log (chosenColor); //if (chosenColor != -1) { // AddBlock (chosenColor); //} //isChoosing = false; //} // GJ's CODE if (is_tuto) { blinder.SetActive(false); blinderCircle.SetActive(false); } // GetComponent <SpriteRenderer> ().color = new Color(255, 0, 0, 0.5f); }
void loadAds() { AMM = Camera.main.GetComponent <AdMobManager>(); AMM.OnClickShowBanner(); }
private void Start() { _adMobManager = new AdMobManager(); _adMobManager.AdCompletedWithSuccessEvent += OnAdCompletedWithSucces; _adMobManager.AdCompletedWithErrorEvent += OnAdCompletedWithError; }