OfferV4VC() public static méthode

public static OfferV4VC ( bool popup_result ) : void
popup_result bool
Résultat void
    public static void ShowVideoAdByZoneKey(string zoneIdKey, bool offerV4VCBeforePlay = false, bool showPopUpAfter = false)
    {
        ADCVideoZone videoZone = GetVideoZoneObjectByKey(zoneIdKey);
        string       zoneId    = GetZoneIdByKey(zoneIdKey);

        if (IsVideoAvailableByZoneKey(zoneIdKey))
        {
            if (videoZone.zoneType == ADCVideoZoneType.Interstitial)
            {
                AdColony.ShowVideoAd(zoneId);
            }
            else if (videoZone.zoneType == ADCVideoZoneType.V4VC)
            {
                if (offerV4VCBeforePlay)
                {
                    AdColony.OfferV4VC(showPopUpAfter, zoneId);
                }
                else
                {
                    AdColony.ShowV4VC(showPopUpAfter, zoneId);
                }
            }
            else
            {
                //Check nothing, video zone type isn't correct
                Debug.Log("An incorrect video zone type was requested to play. Please resolve this issue.");
            }
            Debug.Log("The zone '" + zoneId + "' was requested to play.");
        }
        else
        {
            Debug.Log("The zone '" + zoneId + "' was requested to play, but it is NOT ready to play yet.");
        }
    }
        public static void ShowVideoAdByZoneKey(string zoneIdKey, bool offerV4VCBeforePlay = false, bool showPopUpAfter = false)
        {
            ADCVideoZoneCustom videoZone = GetVideoZoneObjectByKey(zoneIdKey);
            string             zoneId    = GetZoneIdByKey(zoneIdKey);

            if (videoZone.zoneType == ADCVideoZoneTypeCustom.Interstitial && AdColony.IsVideoAvailable(zoneId))
            {
                AdColony.ShowVideoAd(zoneId);
            }
            else if (videoZone.zoneType == ADCVideoZoneTypeCustom.V4VC && AdColony.IsV4VCAvailable(zoneId))
            {
                if (offerV4VCBeforePlay)
                {
                    AdColony.OfferV4VC(showPopUpAfter, zoneId);
                }
                else
                {
                    AdColony.ShowV4VC(showPopUpAfter, zoneId);
                }
            }
            else
            {
                Debug.Log("AdColony ---- The zone '" + zoneId + "' was requested to play, but it is NOT ready to play yet.");
            }
        }
    // When a video is available, you may choose to play it in any fashion you like.
    // Generally you will play them automatically during breaks in your game,
    // or in response to a user action like clicking a button.
    // Below is a method that could be called, or attached to a GUI action.
    public void PlayV4VCAd(string zoneID, bool prePopup, bool postPopup)
    {
        // Check to see if a video for V4VC is available in the zone.
        if (AdColony.IsV4VCAvailable(zoneID))
        {
            Debug.Log("Play AdColony V4VC Ad");
            // The AdColony class exposes two methods for showing V4VC Ads.
            // ---------------------------------------
            // The first `ShowV4VC`, plays a V4VC Ad and, optionally, displays
            // a popup when the video is finished.
            // ---------------------------------------
            // The second is `OfferV4VC`, which popups a confirmation before
            // playing the ad and, optionally, displays popup when the video
            // is finished.

            // Call one of the V4VC Video methods:
            // Note that you should also pause your game here (audio, etc.) AdColony will not
            // pause your app for you.
            if (prePopup)
            {
                AdColony.OfferV4VC(postPopup, zoneID);
            }
            else
            {
                AdColony.ShowV4VC(postPopup, zoneID);
            }
        }
        else
        {
            Debug.Log("V4VC Ad Not Available");
        }
    }
Exemple #4
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 /// <summary>
 /// This is the default logic to be performed on button pressed
 /// </summary>
 public override void PerformButtonPressLogic()
 {
     if (AdColony.IsVideoAvailable(zoneId))
     {
         Debug.Log(this.gameObject.name + " triggered playing a video ad.");
         AdColony.OfferV4VC(true, zoneId);
     }
     else
     {
         Debug.Log(this.gameObject.name + " tried to trigger playing an ad, but the video is not available yet.");
     }
 }
Exemple #5
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    private bool ShowRewardedVideoGameOverADCOLONY(Action <bool> success)
    {
        print("check if adcolony have a video");
        if (AdColony.IsVideoAvailable(ADCOLONY_RewardedVideoZoneID))
        {
            print("adcolony have a video");
            AdColony.OfferV4VC(true, ADCOLONY_RewardedVideoZoneID);
            AdColony.OnV4VCResult += delegate(bool successRewarded, string name, int amount) {
                if (success != null)
                {
                    success(successRewarded);
                }
            };
            return(true);
        }

        return(false);
    }
Exemple #6
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        public void ShowRewardedVideo(Action <bool> success)
        {
            if (AdColony.IsV4VCAvailable(adIds.ADCOLONY_RewardedVideoZoneID))
            {
                print("adcolony have a rewarded video");

                AdColony.OfferV4VC(true, adIds.ADCOLONY_RewardedVideoZoneID);
                AdColony.OnV4VCResult += delegate(bool successRewarded, string name, int amount) {
                    print("adcolony have callback rewarded video success = " + success);

                    if (success != null)
                    {
                        success(successRewarded);
                    }
                };

                return;
            }

            print("adcolony have not rewarded video  so don't show!!");
        }
    private void OnGUI()
    {
        GUI.skin = this.guiSkin;

        if (this.paused)
        {
            return;
        }

        if (GUI.Button(this.changeSceneRect, this.changeSceneText))
        {
            if (Application.loadedLevelName == "ACUBasic")
            {
                this.changeSceneText = "Change To Scene 1";
                Application.LoadLevel("ACUScene2");
            }
            else
            {
                this.changeSceneText = "Change To Scene 2";
                Application.LoadLevel("ACUBasic");
            }
        }

        if (GUI.Button(this.videoRect1, this.videoText1))
        {
            Debug.Log("Status for zone: " + AdColony.StatusForZone(this.zoneId1));
            if (AdColony.IsVideoAvailable(this.zoneId1))
            {
                Debug.Log("Play AdColony Video1");
                AdColony.ShowVideoAd(this.zoneId1);
            }
            else
            {
                Debug.Log("Video1 Not Available");
            }
        }

        if (GUI.Button(this.videoRect2, this.videoText2))
        {
            if (AdColony.IsVideoAvailable(this.zoneId2))
            {
                Debug.Log("Play AdColony Video2");
                AdColony.ShowVideoAd(this.zoneId2);
            }
            else
            {
                Debug.Log("Video2 Not Available");
            }
        }

        if (GUI.Button(this.v4vcRect, this.v4vcText))
        {
            if (AdColony.IsV4VCAvailable(this.v4vcId))
            {
                Debug.Log("Do V4VC");
                AdColony.OfferV4VC(true, this.v4vcId);
            }
            else
            {
                Debug.Log("V4VC Not Available");
            }
        }

        if (Application.loadedLevelName == "ACUBasic")
        {
            this.changeSceneText = "Change To Scene 2";
        }
        else
        {
            this.changeSceneText = "Change To Scene 1";
        }
        if (AdColony.IsVideoAvailable(this.zoneId1))
        {
            GUI.Box(this.statusIconRect1, this.iconReady);
            GUI.Label(this.statusLabelRect1, this.videoReadyText1);
        }
        else
        {
            GUI.Box(this.statusIconRect1, this.iconNotReady);
            GUI.Label(this.statusLabelRect1, this.videoNotReadyText1);
        }

        if (AdColony.IsVideoAvailable(this.zoneId2))
        {
            GUI.Box(this.statusIconRect2, this.iconReady);
            GUI.Label(this.statusLabelRect2, this.videoReadyText2);
        }
        else
        {
            GUI.Box(this.statusIconRect2, this.iconNotReady);
            GUI.Label(this.statusLabelRect2, this.videoNotReadyText2);
        }

        if (AdColony.IsV4VCAvailable(this.v4vcId))
        {
            GUI.Box(this.v4vcIconRect, this.iconReady);
            GUI.Label(this.v4vcLabelRect, this.v4vcReadyText);
        }
        else
        {
            GUI.Box(this.v4vcIconRect, this.iconNotReady);
            GUI.Label(this.v4vcLabelRect, this.v4vcNotReadyText);
        }

        GUI.Label(this.currencyBarRect, "Currency: " + this.currency);

        GUI.Box(this.brandStampRect, this.brandStamp);
    }