Exemple #1
0
    private void ActualizeProgress()
    {
        actualizerBehavior = ActualizerBehaviorGeneration;

        while (!quitThread)
        {
            actualizerBehavior();
        }
    }
Exemple #2
0
 private void GameManager_OnMazePopulationFinished(object sender, System.EventArgs e)
 {
     actualizerBehavior = ActualizerBehaviorPathfindingGeneration;
 }