public void reset() { scale = new Vector3(1, 1, 1); position = new Vector3(0, 0, 0); _boundary = new Actors.HUD.CCameraBoundary(new Rectangle(128, 30, 1, 1)); }
public void setBoundary(Vector2 position) { _boundary = new Actors.HUD.CCameraBoundary(new Rectangle((int)position.X, (int)position.Y, 1, 1)); }