protected static void ToStringFields( IActorValueInformationGetter item, FileGeneration fg, ActorValueInformation.Mask <bool>?printMask = null) { Fallout4MajorRecordCommon.ToStringFields( item: item, fg: fg, printMask: printMask); }
public void FillEqualsMask( IActorValueInformationGetter item, IActorValueInformationGetter rhs, ActorValueInformation.Mask <bool> ret, EqualsMaskHelper.Include include = EqualsMaskHelper.Include.All) { if (rhs == null) { return; } base.FillEqualsMask(item, rhs, ret, include); }
public string ToString( IActorValueInformationGetter item, string?name = null, ActorValueInformation.Mask <bool>?printMask = null) { var fg = new FileGeneration(); ToString( item: item, fg: fg, name: name, printMask: printMask); return(fg.ToString()); }
public ActorValueInformation.Mask <bool> GetEqualsMask( IActorValueInformationGetter item, IActorValueInformationGetter rhs, EqualsMaskHelper.Include include = EqualsMaskHelper.Include.All) { var ret = new ActorValueInformation.Mask <bool>(false); ((ActorValueInformationCommon)((IActorValueInformationGetter)item).CommonInstance() !).FillEqualsMask( item: item, rhs: rhs, ret: ret, include: include); return(ret); }
public void ToString( IActorValueInformationGetter item, FileGeneration fg, string?name = null, ActorValueInformation.Mask <bool>?printMask = null) { if (name == null) { fg.AppendLine($"ActorValueInformation =>"); } else { fg.AppendLine($"{name} (ActorValueInformation) =>"); } fg.AppendLine("["); using (new DepthWrapper(fg)) { ToStringFields( item: item, fg: fg, printMask: printMask); } fg.AppendLine("]"); }