public void SetSubroutineUniformInt(string uniformName, int value) { if (m_actorInterface != null) { m_actorInterface.SetSubroutineUniformInt(uniformName, value); } }
public void SetSubroutineUniformInt(string uniformName, int value) { if (m_actorInterface != null) { m_actorInterface.SetSubroutineUniformInt(uniformName, value); } }