Exemple #1
0
 public override void Setup()
 {
     _meta = Entity.Create("Meta", new ReturnToMenuController(), new GameController());
     _starShipController = ActorFactory.CreateShip();
     _spawner            = Entity.Create("Spawner", new EnemySpawner());
     _healthbar          = Entity.Create("Healthbar", new Healthbar());
     _text          = ActorFactory.CreateGameOverText();
     _restartButton = ActorFactory.CreateButton("Restart", "restart");
     _panel         = Entity.ComposeNew("RestartPanel", _text, _restartButton);
     _scoreBoard    = ActorFactory.CreateScoreBoard();
 }