Exemple #1
0
 void Awake()
 {
     DontDestroyOnLoad(transform.gameObject);
     actorMovement = this.GetComponent<ActorMovement>();
     spriteRenderer = this.GetComponent<SpriteRenderer>();
     actorCollider = this.GetComponent<Collider2D>();
     actorAudio = this.GetComponent<ActorAudio>();
 }
Exemple #2
0
 void Awake()
 {
     DontDestroyOnLoad(transform.gameObject);
     actorMovement  = this.GetComponent <ActorMovement>();
     spriteRenderer = this.GetComponent <SpriteRenderer>();
     actorCollider  = this.GetComponent <Collider2D>();
     actorAudio     = this.GetComponent <ActorAudio>();
 }