/// <summary>
        /// 领取神秘礼包
        /// </summary>
        /// <returns></returns>
        public static void MysteriousSpree(UserItemInfo item, GameUser user)
        {
            ItemBaseInfo itemInfo = new ShareCacheStruct <ItemBaseInfo>().FindKey(item.ItemID);

            if (itemInfo != null)
            {
                var       prizeInfosArray = itemInfo.ItemPack;
                int       randomNum       = RandomUtils.GetRandom(0, prizeInfosArray.Count);
                PrizeInfo prizeInfo       = prizeInfosArray[randomNum];
                ActivitiesAward.GameUserReward(user.UserID, prizeInfo.Type, prizeInfo.ItemID, prizeInfo.Num);
            }
        }
        /// <summary>
        /// 随机获得金币、精力奖励
        /// </summary>
        /// <param name="item"></param>
        /// <param name="user"></param>
        public static void GetProbabilityReward(GameUser user, UserItemInfo item)
        {
            ItemBaseInfo itemInfo = new ShareCacheStruct <ItemBaseInfo>().FindKey(item.ItemID);

            if (itemInfo != null)
            {
                var      prizeInfosArray = itemInfo.ItemPack;
                double[] probability     = new double[prizeInfosArray.Count];
                for (int i = 0; i < prizeInfosArray.Count; i++)
                {
                    probability[i] = (double)prizeInfosArray[i].Probability;
                }
                int       index2    = RandomUtils.GetHitIndex(probability);
                PrizeInfo prizeInfo = prizeInfosArray[index2];
                ActivitiesAward.GameUserReward(user.UserID, prizeInfo.Type, prizeInfo.ItemID, prizeInfo.Num);
                UserItemHelper.UseUserItem(user.UserID, item.ItemID, 1);
            }
        }