void BackTask() { StartMenu.SetActive(true); ExitButton.gameObject.SetActive(true); BackButton.gameObject.SetActive(false); ActiveGame.SetActive(false); Animate = true; }
void BackTask() { StartMenu.SetActive(true); ExitButton.gameObject.SetActive(true); BackButton.gameObject.SetActive(false); ActiveGame.SetActive(false); Animate = true; }