/// <summary>
 /// Clear the data
 /// </summary>
 public void Clear()
 {
     MSLevel          = 1;
     ParentIonMZ      = 0;
     CollisionMode    = string.Empty;
     CollisionMode2   = string.Empty;
     CollisionEnergy  = 0;
     CollisionEnergy2 = 0;
     ActivationType   = ActivationTypeConstants.Unknown;
 }
 /// <summary>
 /// Clear the data
 /// </summary>
 public void Clear()
 {
     MSLevel = 1;
     ParentIonMZ = 0;
     CollisionMode = string.Empty;
     CollisionMode2 = string.Empty;
     CollisionEnergy = 0;
     CollisionEnergy2 = 0;
     ActivationType = ActivationTypeConstants.Unknown;
 }