private void Start() { Actioner = GetComponent <ActionableActioner>(); MovementController = FindObjectOfType <MovementController>(); }
// Use this for initialization private void Start() { Actioner = GetComponent <ActionableActioner>(); }
private void Start() { Actioner = GetComponent <ActionableActioner>(); MovementController = FindObjectOfType <MovementController>(); }
// Use this for initialization private void Start() { Actioner = GetComponent <ActionableActioner>(); }