public ActionEventArgs(Person doer, Person target, Prop prop, object data = null)
 {
     this.Doer = doer;
     this.Target = target;
     this.Prop = prop;
     this.Data = data;
     this.Stage = ActionStages.Passive;
 }
Exemple #2
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        public OneClay( ActionStages stage, GameComplexityLevel complexity, NumPlayersForAction numPlayers )
            : base()
        {
            this.Stage = ActionStages.OnBoard;
            this.Complexity = complexity;
            this.NumPlayersForAction = numPlayers;

            this.Resources.Add( AllResources.Clay, 0 );
        }
Exemple #3
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 public OneStone( ActionStages stage )
     : base()
 {
     this.Stage = stage;
     this.Resources.Add( AllResources.Stone, 0 );
 }