public TestSceneKeyBindings()
 {
     Add(new TestKeyBindingContainer
     {
         Child = receiver = new ActionReceiver()
     });
 }
 private void Awake()
 {
     current = this;
 }
Exemple #3
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 void Start()
 {
     Bullets        = 0;
     actionReceiver = ActionReceiver.current;
     elapsedTime    = pointIncrementInterval;
 }