public void SkillMovingAOE(AnimActionParam param, KSkillDisplay skillDisplay, bool isPushStack = false) { ActionMovingAOE action = new ActionMovingAOE(Owner); action.InitParam(param, skillDisplay); action.IsPushStack = isPushStack; if (!action.IsCanActive()) { return; } Owner.DispatchEvent(ControllerCommand.SetActiveAction, action); }