public override bool CancelAction(ActionHistoryType type, Vector3 lastDirection) { // проверим возможность передвижения if (lastDirection == Vector3.zero) { return(false); } int layerMask = 1 << LayerMask.NameToLayer("Box"); Vector3 directionUp = (_player.transform.up); if (Physics.Raycast(transform.position, lastDirection, _grid.gridSize, layerMask)) { Vector3 FirstPosition = new Vector3(directionUp.x * _grid.gridSize + transform.position.x, directionUp.y * _grid.gridSize + transform.position.y, directionUp.z * _grid.gridSize + transform.position.z); Vector3 SecondPosition = new Vector3(lastDirection.x * _grid.gridSize + FirstPosition.x, lastDirection.y * _grid.gridSize + FirstPosition.y, lastDirection.z * _grid.gridSize + FirstPosition.z); Vector3[] path = { FirstPosition, SecondPosition }; motor.path = path; } else { Vector3 FirstPosition = new Vector3(lastDirection.x * _grid.gridSize + transform.position.x, lastDirection.y * _grid.gridSize + transform.position.y, lastDirection.z * _grid.gridSize + transform.position.z); Vector3[] path = { FirstPosition }; motor.path = path; } motor.StartMoving(); return(true); }
public override bool CancelAction(ActionHistoryType type, Vector3 lastDirection) { PlayerController controller = GetComponent <PlayerController>(); if (!controller) { return(false); } return(controller.CalculateMovement(-lastDirection, false)); }
public override bool CancelAction(ActionHistoryType type, Vector3 lastDirection) { // проверим возможность передвижения if (lastDirection == Vector3.zero) { return(false); } Vector3 NewPosition = new Vector3(lastDirection.x * _grid.gridSize + transform.position.x, lastDirection.y * _grid.gridSize + transform.position.y, lastDirection.z * _grid.gridSize + transform.position.z); Vector3[] path = { NewPosition }; motor.path = path; motor.StartMoving(); return(true); }
public History GetLastHistoryBySourceAction(ATDbEntities atDbEntities, ActionHistoryType action, SourceHistoryType source) { return(atDbEntities.Histories.Where(p => p.Action == action && p.Source == source).OrderByDescending(p => p.Date).FirstOrDefault()); }
public virtual bool CancelAction(ActionHistoryType type, Vector3 lastDirection) { return(true); }