Exemple #1
0
 public void Grab(int param)
 {
     isHeld = true;
     actionManager.DisableMainObjectsHS();
     GetComponent <Collider>().enabled = false;
     rigidBody.isKinematic             = true;
     if (param > 0)
     {
         actionID = param;
         actionManager.ObjectInHand    = this.gameObject;
         actionManager.HasObjectInHand = true;
         actionManager.Dispatcher(actionID, Action.Grab);
     }
 }