public void AchievementClick() { if (isShow[(int)PopType.Achevement] != true) { GameObject obj = Instantiate(achievementPop); obj.SetActive(true); AchievementPop pop = obj.GetComponent <AchievementPop>(); pop.InitData(); pop.transform.parent = this.transform; pop.transform.localScale = Vector3.one; isShow[(int)PopType.Achevement] = true; } }
public void OpenPop(AchievementPop p) { pop = p; }