/// <summary>
    /// Sets the accessory.
    /// Called from AccessoryEntryUIController
    /// </summary>
    /// <param name="accessoryID">Accessory ID.</param>
    public void SetAccessory(string accessoryID)
    {
        // Get the respective AccessoryNode to populate and then populate it
        AccessoryNode node = accessoryNodeHash[AccessoryManager.Instance.GetAccessoryNodeType(accessoryID)];            // Get respective node to change

        node.SetAccessoryNode(accessoryID);
    }
    public void RemoveAccessory(string accessoryID)
    {
        AccessoryNode node = accessoryNodeHash[AccessoryManager.Instance.GetAccessoryNodeType(accessoryID)];            // Get respective node to change

        node.SetAccessoryNode(null);
    }