/// <summary> /// Sets the accessory. /// Called from AccessoryEntryUIController /// </summary> /// <param name="accessoryID">Accessory ID.</param> public void SetAccessory(string accessoryID) { // Get the respective AccessoryNode to populate and then populate it AccessoryNode node = accessoryNodeHash[AccessoryManager.Instance.GetAccessoryNodeType(accessoryID)]; // Get respective node to change node.SetAccessoryNode(accessoryID); }
public void RemoveAccessory(string accessoryID) { AccessoryNode node = accessoryNodeHash[AccessoryManager.Instance.GetAccessoryNodeType(accessoryID)]; // Get respective node to change node.SetAccessoryNode(null); }