private void BtnSchoolFightClick(object sender, EventArgs e) { this.academy = Academy.Instance; this.arena = academy.Practice(ninja); this.evil = arena.Creature; this.isSchoolFight = true; this.InitializeFight(); this.pnlSchool.Visible = false; this.pnlFight.Visible = true; this.DeclareFightButtons(); this.LoadButtons(); this.temporaryBag = new List <IUsable>(this.ninja.BagOfItems); this.temporaryForceBag = new List <IUsable>(this.ninja.ListOfFightingSkills); this.temporaryMentalBag = new List <IUsable>(this.ninja.ListOfMentalSkills); }