Exemple #1
0
        public override IEnumerator UpdateView(FightStatus fightStatus)
        {
            if (fightStatus.TryGetEntity(concernedEntity, out PlayerStatus entityStatus))
            {
                AbstractPlayerUIRework playerUI = entityStatus.view;
                if (null != playerUI)
                {
                    SpellCostModification spellCostModifier = new SpellCostModification(modifierId, modificationValue, spellFiltersJson);
                    yield return(playerUI.AddSpellCostModifier(spellCostModifier));

                    yield return(playerUI.UpdateAvailableActions(recomputeSpellCosts: true));
                }
            }
            else
            {
                Log.Error(FightEventErrors.PlayerNotFound(concernedEntity), 48, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\SpellCostModifierAddedEvent.cs");
            }
            FightLogicExecutor.FireUpdateView(fightStatus.fightId, EventCategory.SpellCostModification);
        }