protected override void Initialize() { base.Initialize (); gameObject.SetActive (true); gameObject.AddComponent<SpriteRenderer>(); abstractPet = GameObject.Find ("Pet").GetComponent<AbstractPet>(); }
protected virtual void Initialize() { minutes = 0.0f; gameObject.AddComponent<SpriteRenderer>(); spriteRenderer = GetComponent<SpriteRenderer>(); pet = GameObject.Find("/Pet"); abstractPetScript = pet.GetComponent<AbstractPet>(); }
protected virtual void Initialize() { abstractPet = GameObject.Find ("/Pet").GetComponent<AbstractPet> (); type = abstractPet.Type (); if (!GetComponent<Animator> ()) { gameObject.AddComponent<Animator> (); } if (!GetComponent<SpriteRenderer> ()) { gameObject.AddComponent<SpriteRenderer> (); } spriteRenderer = GetComponent<SpriteRenderer> (); }
void Initialize() { gameObject.AddComponent<SpriteRenderer>(); spriteRenderer = GetComponent<SpriteRenderer> (); Texture2D texture = Resources.Load<Texture2D> ("Images/Icon/name_frame"); spriteRenderer.sprite = SpriteManager.GetSprite (texture); transform.localScale = new Vector3 (1f, 0.6f, 1.0f); transform.localPosition = PositionManager.GetFitPosition (0, 0.9f, 3.0f); CreateIcon (); framePosition = Camera.main.WorldToScreenPoint(transform.position); iconPosition = Camera.main.WorldToScreenPoint(icon.transform.position); sizeY = spriteRenderer.bounds.size.y * Screen.height/2f; sizeX = spriteRenderer.bounds.size.x * Screen.height/2f; defaultFontSize = (int)(sizeX*(1/10f)); petScript = GameObject.Find ("/Pet").GetComponent<AbstractPet> (); }
void OnEnable() { gameObject.AddComponent<SpriteRenderer>(); spriteRenderer = GetComponent<SpriteRenderer>(); pet = GameObject.Find("Pet"); abstractPetScript = pet.GetComponent<AbstractPet>(); textureHello = Resources.Load<Texture2D>("Images/Balloon/balloonHello"); textureMeal = Resources.Load<Texture2D>("Images/Balloon/balloonMeal"); textureCare = Resources.Load<Texture2D>("Images/Balloon/balloonCare"); textureAche = Resources.Load<Texture2D>("Images/Balloon/balloonAche"); textureThanks = Resources.Load<Texture2D>("Images/Balloon/balloonThanks"); textureAcheTreat = Resources.Load<Texture2D>("Images/Balloon/balloonAcheTreat"); textureMealFull = Resources.Load<Texture2D>("Images/Balloon/balloonMealFull"); texture = textureHello; transform.localScale = new Vector3(0.7f, 0.7f); transform.position = new Vector3(0.0f, 0.35f, 3f); isRunning = false; }
void Initialize() { gameObject.AddComponent<SpriteRenderer>(); spriteRenderer = GetComponent<SpriteRenderer>(); Texture2D texture = Resources.Load<Texture2D>("Images/Icon/paintPenNumber"); spriteRenderer.sprite = SpriteManager.GetSprite(texture); transform.localScale = new Vector3(0.3f, 0.3f, 1.0f); transform.localPosition = PositionManager.GetFitPosition(0.45f, 0.73f, 3.0f); gameObject.AddComponent<BoxCollider2D>(); // CreateIcon (); screenPosition = Camera.main.WorldToScreenPoint(transform.position); sizeY = spriteRenderer.bounds.size.y * Screen.height/2f; sizeX = spriteRenderer.bounds.size.x * Screen.height/2f; fontSize = (int)(sizeY*(5/10f)); petScript = GameObject.Find("/Pet").GetComponent<AbstractPet>(); ButtonAnimation.SetAnimation(transform, "", "button_paint01"); whiteOutManager = GameObject.Find("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>(); }
void Start() { Initialize (); pet = GameObject.Find("Pet"); abstractPetScript = pet.GetComponent<AbstractPet>(); }
public void SetAbstractPetScript() { pet = GameObject.Find("/Pet"); this.abstractPetScript = pet.GetComponent<AbstractPet>(); }
void Start() { this.nextScenes = "Main"; pet = GameObject.Find("Pet"); abstractPetScript = pet.GetComponent<AbstractPet>(); saveDataManager = GameObject.Find("/SaveDataManager"); saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>(); whiteOutManager = GameObject.Find("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>(); whiteOutManagerScript.state = "In"; CreateAllObject(); pet.GetComponent<Animator>().enabled = true; pet.transform.localPosition = new Vector3(0f, -0.1f, 4f); gameObject.AddComponent<AudioSource>(); GetComponent<AudioSource>().clip = Resources.Load<AudioClip>("Audio/main_bgm04"); GetComponent<AudioSource>().volume = 0.8f; GetComponent<AudioSource> ().playOnAwake = false; GetComponent<AudioSource>().loop = true; GetComponent<AudioSource>().Play(); }
void Start() { hoge = false; if (this.gameObject.tag == "CareTool"){ abstractCareTool = this.gameObject.GetComponent<AbstractCareTool>(); } if (this.gameObject.tag == "Meal"){ abstractMeal = this.gameObject.GetComponent<AbstractMeal>(); } pet = GameObject.Find ("Pet"); _abstractPet = pet.GetComponent<AbstractPet>(); }
void Start() { pet = GameObject.Find("Pet"); abstractPetScript = pet.GetComponent<AbstractPet>(); balloon = GameObject.Find ("/ViewController/Balloon"); }