public override bool SlayInner(AbstractCard damageSource, AbstractBattleUnit target)
        {
            var gildedCard = damageSource.CorrespondingPermanentCard().GetStickerOfType <GildedCardSticker>();

            if (gildedCard != null)
            {
                gildedCard.GildedValue += 2;
            }
            return(true);
        }