Exemple #1
0
        public AbsorberController SpawnAbsorber(GridElementController container, AbsorberType type)
        {
            var prefab   = ItemsMap.Absorbers.FirstOrDefault((p) => p.Type == type).Prefab;
            var absorber = Instantiate(prefab, container.transform, false);

            return(absorber);
        }
Exemple #2
0
        private void RenderItemsManagmentMenu()
        {
            EditorGUILayout.BeginHorizontal();

            selectedAbsorberType  = (AbsorberType)EditorGUILayout.EnumPopup(selectedAbsorberType);
            selectedReflectorType = (ReflectorType)EditorGUILayout.EnumPopup(selectedReflectorType);
            selectedEmitterType   = (EmitterType)EditorGUILayout.EnumPopup(selectedEmitterType);

            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();

            {
                SetEnabled(selectedAbsorberType != AbsorberType.None);
                if (GUILayout.Button("Spawn"))
                {
                    TrySetEntityToSpawn(new LevelEntity()
                    {
                        Type = EntityType.Absorber, AbsorberType = selectedAbsorberType
                    });
                }
                ResetEnabled();
            }

            {
                SetEnabled(selectedReflectorType != ReflectorType.None);
                if (GUILayout.Button("Spawn"))
                {
                    TrySetEntityToSpawn(new LevelEntity()
                    {
                        Type = EntityType.Reflector, ReflectorType = selectedReflectorType
                    });
                }
                ResetEnabled();
            }

            {
                SetEnabled(selectedEmitterType != EmitterType.None);
                if (GUILayout.Button("Spawn"))
                {
                    TrySetEntityToSpawn(new LevelEntity()
                    {
                        Type = EntityType.Emitter, EmitterType = selectedEmitterType
                    });
                }
                ResetEnabled();
            }

            EditorGUILayout.EndHorizontal();
        }