public override IInjector CreateAbsoluteCallInjector(AbsoluteCallParams @params) { CheckSelf(); return(new CecilAbsoluteCallInjector(SelfAssembly, GameAssembly, @params)); }
public CecilAbsoluteCallInjector(AssemblyDefinition self, AssemblyDefinition def, AbsoluteCallParams @params) { _self = self; _def = def; _params = @params; }