Exemple #1
0
    protected void PlayAbilitySound(GameObject gameObjectTarget)
    {
        var abilitySound = config.GetRandomAudioClip();
        var audioSource  = gameObjectTarget.GetComponent <AudioSource>();

        audioSource.PlayOneShot(abilitySound);
    }
    protected void PlayAbilitySound()
    {
        var abilitySound = config.GetRandomAudioClip();
        var audioSource  = GetComponent <AudioSource>();

        audioSource.clip = abilitySound;
        audioSource.Play();
    }