public static Color GetAttributeDamageColor(ATTRIBUTE_CONDITION _condition) { if (_condition == ATTRIBUTE_CONDITION.POSITIVE) { return(Color.red); } else if (_condition == ATTRIBUTE_CONDITION.NEGATIVE) { return(Color.blue); } else { return(Color.white); } }
public static float GetAttributeRate(string _strTarget, string _strSelf) { ATTRIBUTE_CONDITION condition = GetAttributeCondition(_strTarget, _strSelf); if (condition == ATTRIBUTE_CONDITION.POSITIVE) { return(ATTRIBUTE_RATE_POSITIVE); } else if (condition == ATTRIBUTE_CONDITION.NEGATIVE) { return(ATTRIBUTE_RATE_NEGATIVE); } else { return(ATTRIBUTE_RATE_FLAT); } }