Exemple #1
0
        public override SemanticCheckResult VisitEqual(ASTEqualNode Equal)
        {
            var left  = Equal.Left.Accept(this);
            var right = Equal.Right.Accept(this);

            if (left.Type == CompilationUnit.TypeEnvironment.Bool || left.Type == CompilationUnit.TypeEnvironment.Int || left.Type == CompilationUnit.TypeEnvironment.String || right.Type == CompilationUnit.TypeEnvironment.Bool || right.Type == CompilationUnit.TypeEnvironment.Int || right.Type == CompilationUnit.TypeEnvironment.String)
            {
                Equal.SemanticCheckResult.Ensure(left.Type == right.Type,
                                                 new Lazy <Error>(() => new Error($"{left.Type} and {right.Type} has different Types.", ErrorKind.TypeError, Equal.EqualToken.Line, Equal.EqualToken.Column)));
            }
            Equal.SemanticCheckResult.EnsureReturnType(CompilationUnit.TypeEnvironment.Bool);
            return(Equal.SemanticCheckResult);
        }
Exemple #2
0
        public ASTCILNode VisitEqual(ASTEqualNode Equal)
        {
            if (Equal.Left.SemanticCheckResult.Type == compilationUnit.TypeEnvironment.String)
            {
                return(new ASTCILEqualStringNode((ASTCILExpressionNode)Equal.Left.Accept(this),
                                                 (ASTCILExpressionNode)Equal.Right.Accept(this)));
            }
            var ifLabel = labelIlGenerator.GenerateIf();

            return(new ASTCILIfNode(
                       (ASTCILExpressionNode)VisitMinus(new ASTMinusNode {
                Left = Equal.Left, Right = Equal.Right
            }),
                       new ASTCILBlockNode(new ASTCILExpressionNode[]
            {
                new ASTCILBoolConstantNode(false),
                new ASTCILGotoNode(ifLabel.end)
            }), new ASTCILBoolConstantNode(true),
                       ifLabel));
        }
 public virtual T VisitEqual(ASTEqualNode Equal)
 {
     Equal.Left.Accept(this);
     Equal.Right.Accept(this);
     return(default(T));
 }