///////////////////////////////////////////////////////////////////////////////
        // Construction and Initializing methods                                     //
        ///////////////////////////////////////////////////////////////////////////////
        #region CONSTRUCTION

        /// <summary>
        /// Initializes a new instance of the aslSettingsDialog class.
        /// </summary>
        /// <param name="tracker">The <see cref="AslTracker"/> to be used</param>
        /// <param name="aslSerialPort">The connection to the dll.</param>
        public aslSettingsDialog(AslTracker tracker, ASLSerialOutPort3Class aslSerialPort)
        {
            this.records = new ArrayList();

            // call the Windows Form Designer generated method
            this.InitializeComponent();

            this.aslTracker   = tracker;
            this.userSettings = this.aslTracker.Settings;

            this.serialOutClass = aslSerialPort;

            // call the additional local initialize method
            this.CustomInitialize();
            this.InitializeControls();

            this.somethingChange = false;
        }
Exemple #2
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        /// <summary>
        /// Sets up calibration procedure and wires the events. Reads settings from file.
        /// </summary>
        protected override void Initialize()
        {
#if ASL
            // Create Port COM Object
            this.aslPort = new ASLSerialOutPort3Class();

            // ???
            this.stopwatch2 = new Stopwatch();

            // Load Asl tracker settings.
            if (File.Exists(this.UserSettingsFile))
            {
                this.settings = UserSettings.Load(this.UserSettingsFile);
            }
            else
            {
                this.settings = new UserSettings();
                this.settings.Store(this.UserSettingsFile);
            }
#endif
        }
Exemple #3
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    /// <summary>
    /// Sets up calibration procedure and wires the events. Reads settings from file.
    /// </summary>
    protected override void Initialize()
    {
#if ASL
      // Create Port COM Object
      this.aslPort = new ASLSerialOutPort3Class();

      // ???
      this.stopwatch2 = new Stopwatch();

      // Load Asl tracker settings.
      if (File.Exists(this.UserSettingsFile))
      {
        this.settings = UserSettings.Load(this.UserSettingsFile);
      }
      else
      {
        this.settings = new UserSettings();
        this.settings.Store(this.UserSettingsFile);
      }
#endif
    }
Exemple #4
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    ///////////////////////////////////////////////////////////////////////////////
    // Construction and Initializing methods                                     //
    ///////////////////////////////////////////////////////////////////////////////
    #region CONSTRUCTION

    /// <summary>
    /// Initializes a new instance of the aslSettingsDialog class.
    /// </summary>
    /// <param name="tracker">The <see cref="AslTracker"/> to be used</param>
    /// <param name="aslSerialPort">The connection to the dll.</param>
    public aslSettingsDialog(AslTracker tracker, ASLSerialOutPort3Class aslSerialPort)
    {
      this.records = new ArrayList();

      // call the Windows Form Designer generated method
      this.InitializeComponent();

      this.aslTracker = tracker;
      this.userSettings = this.aslTracker.Settings;

      this.serialOutClass = aslSerialPort;

      // call the additional local initialize method 
      this.CustomInitialize();
      this.InitializeControls();

      this.somethingChange = false;
    }