Exemple #1
0
        /// <summary>
        /// Unity's OnEnable method.
        /// </summary>
        public void OnEnable()
        {
#if UNITY_IOS && ARCORE_EXTENSIONS_IOS_SUPPORT
            IOSSupportManager.Instance.SetEnabled(true);
#endif // UNITY_IOS && ARCORE_EXTENSIONS_IOS_SUPPORT
#if UNITY_ANDROID
            if (_instance.Session == null)
            {
                Debug.LogError("ARSession is required by ARCoreExtensions!");
                return;
            }

            _arCoreSubsystem = (ARCoreSessionSubsystem)Session.subsystem;
            if (_arCoreSubsystem == null)
            {
                Debug.LogError(
                    "No active ARCoreSessionSubsystem is available in this session, Please " +
                    "ensure that a valid loader configuration exists in the XR project settings.");
            }
            else
            {
                _arCoreSubsystem.beforeSetConfiguration += BeforeConfigurationChanged;
            }
#endif // UNITY_ANDROID

            CachedData.Reset();
        }
Exemple #2
0
        void RecordExample(ARCoreSessionSubsystem subsystem, string mp4Path)
        {
            var session = subsystem.session;

            using (var config = new ArRecordingConfig(session))
            {
                config.SetMp4DatasetFilePath(session, mp4Path);
                config.SetRecordingRotation(session, 90);
                config.SetAutoStopOnPause(session, false);
                var status = subsystem.StartRecording(config);
                Debug.Log($"StartRecording to {config.GetMp4DatasetFilePath(session)} => {status}");
            }
        }