//Initialization void Start() { maxSmallBubbleCount = (int)Random.Range(20, 30); smallBubbleCount = 0; smallBubbleBehaviour = smallBubble.GetComponent <AQUAS_SmallBubbleBehaviour>(); }
//Initialization void Start() { maxSmallBubbleCount = (int)Random.Range(20, 30); smallBubbleCount = 0; smallBubbleBehaviour = smallBubble.GetComponent <AQUAS_SmallBubbleBehaviour>(); transform.rotation = Quaternion.Euler(0, Random.Range(0, 360), 0); }
private void Start() { this.maxSmallBubbleCount = Random.Range(20, 30); this.smallBubbleCount = 0; this.smallBubbleBehaviour = (AQUAS_SmallBubbleBehaviour)this.smallBubble.GetComponent <AQUAS_SmallBubbleBehaviour>(); }