Exemple #1
0
 private void Awake()
 {
     web     = GameObject.FindObjectOfType <API_Web>();
     webG    = GameObject.FindObjectOfType <API_Game>();
     profile = GameObject.FindObjectOfType <Edit_Profile>();
     backBtn.onClick.AddListener(PreBack);
 }
Exemple #2
0
 private void Awake()
 {
     web    = GameObject.FindObjectOfType <API_Web>();
     player = SaveSystem.A_LoadSaveGame();
     LoadPet();
     playerNameTxt.text = PlayerPrefs.GetString("slug");
     playerCoin.text    = player.coin.ToString();
     StartCoroutine(GetTexture(web.m_ViewProfile.user.profile.pic, profileImage));
 }
Exemple #3
0
 void Awake()
 {
     if (API_Web.Ins != null && API_Web.Ins != this)
     {
         DestroyImmediate(this.gameObject);
         return;
     }
     instance = this;
     DontDestroyOnLoad(this.gameObject);
 }
Exemple #4
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 private void Awake()
 {
     web  = GameObject.FindObjectOfType <API_Web>();
     webG = GameObject.FindObjectOfType <API_Game>();
     StartCoroutine(GetTexture(web.m_ViewProfile.user.profile.pic, profileImage));
     loguotBtn.onClick.AddListener(PreLogout);
     homeBtn.onClick.AddListener(GotoMainScene);
     createPetBtn.onClick.AddListener(CreateNewPet);
     nameText.text = web.m_ViewProfile.user.profile.slug;
     LoadItem();
 }
Exemple #5
0
    // Start is called before the first frame update
    void Start()
    {
        web  = GameObject.FindObjectOfType <API_Web>();
        webG = GameObject.FindObjectOfType <API_Game>();
        loginBtn.onClick.AddListener(Login);
        registerBtn.onClick.AddListener(Register);

        if (PlayerPrefs.HasKey("token"))
        {
            Result("");
        }
    }