public frmKingdomRelationshipPolicyEditor(AMProject project, MBKingdom kingdom) { InitializeComponent(); this.project = project; this.kingdom = kingdom; Text = string.Format(Text, kingdom.name); LoadKingdomRelationships(); LoadKingdomPolicy(); }
public ucNPCCharacterEditor(AMProject project, MBNPCCharacters characters) { InitializeComponent(); this.characters = characters; trooperListCtrl = new ucNPCCharacterListEdit(characters); trooperListCtrl.SelectNPCCharacterChanged += NpcListCtrl_SelectNPCCharacterChanged; panel1.Controls.Clear(); panel1.Controls.Add(trooperListCtrl); trooperListCtrl.Dock = DockStyle.Fill; this.project = project; }
public ucKingdomEditor(AMProject project, MBKingdoms kingdoms) { InitializeComponent(); this.kingdoms = kingdoms; factionListCtrl = new ucKingdomsList(kingdoms); factionListCtrl.SelectKingdomChanged += FactionList_SelectKingdomChanged; panel1.Controls.Clear(); panel1.Controls.Add(factionListCtrl); factionListCtrl.Dock = DockStyle.Fill; this.project = project; }
public frmKingdomRelationshipAddEdit(AMProject project, MBKingdom kingdom, bool isAddOrEdit, KingdomRelationship relationship = null) { InitializeComponent(); this.project = project; this.kingdom = kingdom; this.isAddOrEdit = isAddOrEdit; if (!isAddOrEdit) { txtKingdom.Text = relationship.kingdom; txtValue.Text = relationship.value; chkIsAtWar.Checked = bool.Parse(relationship.isAtWar); } }
public ucKingdomDetails(AMProject project, MBKingdom kingdom, AddEditState state, int index) { InitializeComponent(); loadKingdomDetails(kingdom); this.state = state; this.index = index; this.project = project; if (state == AddEditState.Add || state == AddEditState.Edit) { btnSave.Enabled = true; } else if (state == AddEditState.View) { btnSave.Enabled = false; } }
public ucNPCCharacterDetails(AMProject project, MBNPCCharacter character, AddEditState state, int index) { InitializeComponent(); this.project = project; this.character = character; this.state = state; this.index = index; if (state == AddEditState.View) { btnSave.Visible = false; } else { btnSave.Visible = true; } LoadNPCCharacter(); }
public frmNPCCharacterFaceEditor(AMProject project, MBNPCCharacter character) { InitializeComponent(); this.character = character; this.project = project; if (character.Face != null) { if (character.Face.face_key_template != null) { rbUseFaceKeyTemplate.Checked = true; txtFaceKeyTemplate.Text = character.Face.face_key_template.value; } else { rbDonotUseFaceKeyTemplate.Checked = true; if (character.Face.BodyProperties != null) { txtBodyPropertiesAge.Text = character.Face.BodyProperties.age; txtBodyPropertiesBuild.Text = character.Face.BodyProperties.build; txtBodyPropertiesKey.Text = character.Face.BodyProperties.key; txtBodyPropertiesVersion.Text = character.Face.BodyProperties.version; txtBodyPropertiesWeight.Text = character.Face.BodyProperties.weight; } chkUseBodyPropertiesMax.Checked = character.Face.BodyPropertiesMax != null; if (chkUseBodyPropertiesMax.Checked) { txtBodyPropertiesMaxAge.Text = character.Face.BodyPropertiesMax.age; txtBodyPropertiesMaxBuild.Text = character.Face.BodyPropertiesMax.build; txtBodyPropertiesMaxKey.Text = character.Face.BodyPropertiesMax.key; txtBodyPropertiesMaxVersion.Text = character.Face.BodyPropertiesMax.version; txtBodyPropertiesMaxWeight.Text = character.Face.BodyPropertiesMax.weight; } } } }
public frmCultureListViewer(AMProject project) { InitializeComponent(); this.project = project; loadCulture(); }
public frmHeroListViewer(AMProject project) { InitializeComponent(); this.project = project; loadHeroes(); }
public frmKingdomListViewer(AMProject project) { InitializeComponent(); this.project = project; LoadKingdoms(); }
public frmNPCCharacterListViewer(AMProject project) { InitializeComponent(); this.project = project; loadNPCCharacter(); }