public void HighlightItem() { string descStr; Color rarityColor; if (itemModContent != null) { descStr = itemModContent.GetDescriptionString(); rarityColor = itemModContent.GetRarityColor(); } else { descStr = ""; rarityColor = Color.white; } InventoryUI.instance.ItemTooltip.DisplayItem ( baseItemContent.ItemIcon, fullItemName, rarityColor, baseItemContent.GetItemTypeString(), baseItemContent.ItemValue.ToString(), descStr ); }
public void SetItemContent(AItem item, AItemMod itemMod) { baseItemContent = item; itemModContent = itemMod; nameText.text = item.ItemName; valueText.text = item.ItemValue.ToString(); typeText.text = item.GetItemTypeString(); //roll for uncommon or rare version of the item, and construct it with according random values. //RollItemMods(); if (itemModContent != null) { nameText.text += " of the " + itemModContent.SuffixString; fullItemName = nameText.text; nameText.color = itemMod.GetRarityColor(); } else { fullItemName = BaseItemContent.ItemName; } }