void Awake() { _anim = GetComponent <Animator>(); _move = GetComponent <AIMovementComp>(); _aim = GetComponent <AITargetComp>(); Initialized(); }
void Awake() { _aim = GetComponent <AITargetComp>(); _move = GetComponent <AIMovementComp>(); _anim = GetComponent <Animator>(); Initialized(); _healthSlider = healthCanvas.GetComponentInChildren <Slider>(); }
// Use this for initialization void Start() { _movementComp = GetComponent <AIMovementComp>(); _targetComp = GetComponent <AITargetComp>(); }