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C# (CSharp) AIMovement.CanYouJumpThis Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
AIMovement
Méthode/Fonction:
CanYouJumpThis
Exemples au hotexamples.com:
1
C# (CSharp) AIMovement.CanYouJumpThis - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
AIMovement.CanYouJumpThis
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Méthodes fréquemment utilisées
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Cacher
Move(19)
GetIsMove(6)
Ai_Trigger(4)
Ai_Collision(4)
MoveTo(3)
Register(3)
CalculateVelocity(3)
Rotate(2)
NextPoint(2)
HandleMovement(2)
GetRoamingPosition(2)
Reposition(2)
ResetTarget(2)
SetTime(2)
SetDirection(2)
SetMoveDirection(2)
AllowMovement(2)
BlockMovement(2)
SetMoveTarget(2)
ReturnRandom(2)
SetLevelGrid(1)
ResetPositon(1)
SetSpeed(1)
SetEnemyDie(1)
PortTo(1)
PointTowardTarget(1)
SetTarget(1)
PointAwayFromTarget(1)
NextPointSea(1)
SetIndex(1)
SetEnhancedAI(1)
MoveTowards(1)
RandomNavSphere(1)
AdjustSpeed(1)
ManageAxisInput(1)
Flip(1)
CalculateAngularAccelerationStep(1)
CalculateJumpVelocity(1)
CanYouJumpThis(1)
CheckSensors(1)
CombineAcceleration(1)
DoTransition(1)
DodgeJump(1)
ExecuteMove(1)
FacingRight(1)
FallTransition(1)
Freeze(1)
KillMovement(1)
GetComponent(1)
GetPath(1)
Méthodes fréquemment utilisées
Move (19)
GetIsMove (6)
Ai_Trigger (4)
Ai_Collision (4)
MoveTo (3)
Register (3)
CalculateVelocity (3)
Rotate (2)
NextPoint (2)
HandleMovement (2)
Méthodes fréquemment utilisées
GetRoamingPosition (2)
Reposition (2)
ResetTarget (2)
SetTime (2)
SetDirection (2)
SetMoveDirection (2)
AllowMovement (2)
BlockMovement (2)
SetMoveTarget (2)
ReturnRandom (2)
SetLevelGrid (1)
ResetPositon (1)
SetSpeed (1)
SetEnemyDie (1)
PortTo (1)
PointTowardTarget (1)
SetTarget (1)
PointAwayFromTarget (1)
NextPointSea (1)
SetIndex (1)
Méthodes fréquemment utilisées
SetLevelGrid (1)
ResetPositon (1)
SetSpeed (1)
SetEnemyDie (1)
PortTo (1)
PointTowardTarget (1)
SetTarget (1)
PointAwayFromTarget (1)
NextPointSea (1)
SetIndex (1)
SetEnhancedAI (1)
MoveTowards (1)
RandomNavSphere (1)
AdjustSpeed (1)
ManageAxisInput (1)
Flip (1)
CalculateAngularAccelerationStep (1)
CalculateJumpVelocity (1)
CanYouJumpThis (1)
CheckSensors (1)
CombineAcceleration (1)
DoTransition (1)
DodgeJump (1)
ExecuteMove (1)
FacingRight (1)
FallTransition (1)
Freeze (1)
KillMovement (1)
GetComponent (1)
GetPath (1)
Méthodes fréquemment utilisées
SetEnhancedAI (1)
MoveTowards (1)
RandomNavSphere (1)
AdjustSpeed (1)
ManageAxisInput (1)
Flip (1)
CalculateAngularAccelerationStep (1)
CalculateJumpVelocity (1)
CanYouJumpThis (1)
CheckSensors (1)
CombineAcceleration (1)
DoTransition (1)
DodgeJump (1)
ExecuteMove (1)
FacingRight (1)
FallTransition (1)
Freeze (1)
KillMovement (1)
GetComponent (1)
GetPath (1)
GetSpeed (1)
GetTargetCount (1)
GoForward (1)
GoingWhere (1)
InvertXDirection (1)
InvertYDirection (1)
Jump (1)
JumpTransition (1)
IsGrounded (1)
Exemple #1
0
Afficher le fichier
Fichier :
AIController.cs
Projet :
Frigerius/SuperAzurit64
public bool CanYouJumpThis(Vector2 a, Vector2 b) { return(aiMovement.CanYouJumpThis(a, b)); }