static void ShowWindow() { if(!instance) instance = CreateInstance(); instance.Show(); }
// [MenuItem("Component/AI/EditCondition")] // public static void init () // { // ConditionEditorWindow window = (ConditionEditorWindow)EditorWindow.GetWindow (typeof(ConditionEditorWindow)); // window.title = "Root composite condition"; // } public static void DisplayConditionEditorWindow(AIEditor aiEditor, AIBehavior aiBehavior) { AlternateBehaviorEditorWindow window = (AlternateBehaviorEditorWindow)EditorWindow.GetWindow (typeof(AlternateBehaviorEditorWindow)); window.aiBehavior = aiBehavior; window.aiEditor = aiEditor; window.Show (); }
// [MenuItem("Component/AI/EditCondition")] // public static void init () // { // ConditionEditorWindow window = (ConditionEditorWindow)EditorWindow.GetWindow (typeof(ConditionEditorWindow)); // window.title = "Root composite condition"; // } public static void DisplayConditionEditorWindow(AIEditor aiEditor, CompositeConditionWrapper compositionConditionWrapper) { ConditionEditorWindow window = (ConditionEditorWindow)EditorWindow.GetWindow (typeof(ConditionEditorWindow)); window.compositionConditionWrapper = compositionConditionWrapper; window.aiEditor = aiEditor; window.Show (); }
// [MenuItem("Component/AI/EditCondition")] // public static void init () // { // ConditionEditorWindow window = (ConditionEditorWindow)EditorWindow.GetWindow (typeof(ConditionEditorWindow)); // window.title = "Root composite condition"; // } public static void DisplayConditionEditorWindow(AIEditor aiEditor, CompositeConditionWrapper compositionConditionWrapper) { ConditionEditorWindow window = (ConditionEditorWindow)EditorWindow.GetWindow(typeof(ConditionEditorWindow)); window.compositionConditionWrapper = compositionConditionWrapper; window.aiEditor = aiEditor; window.Show(); }
// [MenuItem("Component/AI/EditCondition")] // public static void init () // { // ConditionEditorWindow window = (ConditionEditorWindow)EditorWindow.GetWindow (typeof(ConditionEditorWindow)); // window.title = "Root composite condition"; // } public static void DisplayConditionEditorWindow(AIEditor aiEditor, AIBehavior aiBehavior) { AlternateBehaviorEditorWindow window = (AlternateBehaviorEditorWindow)EditorWindow.GetWindow(typeof(AlternateBehaviorEditorWindow)); window.aiBehavior = aiBehavior; window.aiEditor = aiEditor; window.Show(); }
public virtual void EditDecalData() { EnableEditDecalData = EditorGUILayout.BeginToggleGroup("---Edit Decal Data", EnableEditDecalData); if (EnableEditDecalData) { if (GUILayout.Button("Add Decal data")) { DecalData DecalData = new DecalData(); IList <DecalData> l = selectedRagdoll.DecalData.ToList <DecalData> (); l.Add(DecalData); selectedRagdoll.DecalData = l.ToArray <DecalData> (); } for (int i = 0; i < selectedRagdoll.DecalData.Length; i++) { DecalData DecalData = selectedRagdoll.DecalData [i]; EditorGUILayout.LabelField("------------------------ " + DecalData.Name); DecalData.Name = EditorGUILayout.TextField(new GUIContent("Name", ""), DecalData.Name); DecalData.UseGlobalDecal = EditorGUILayout.Toggle(new GUIContent("UseGlobalDecal?", "使用全局Decal设定?"), DecalData.UseGlobalDecal); if (DecalData.UseGlobalDecal) { DecalData.GlobalType = (GlobalDecalType)EditorGUILayout.EnumPopup(new GUIContent("Global decal type:", ""), DecalData.GlobalType); } else { DecalData.DestoryInTimeOut = EditorGUILayout.Toggle(new GUIContent("Destory this decal in timeout?", "Decal是否有Lifetime?"), DecalData.DestoryInTimeOut); if (DecalData.DestoryInTimeOut) { DecalData.DestoryTimeOut = EditorGUILayout.FloatField(new GUIContent("Destory Timeout:", ""), DecalData.DestoryTimeOut); } DecalData.ProjectDirection = (HorizontalOrVertical)EditorGUILayout.EnumPopup(new GUIContent("Decal Project Direction", "创建Decal的投射方向,对于地上的Decal,投射方向是Vertical,对于墙上的Decal,投射方向是Horizontal."), DecalData.ProjectDirection); DecalData.ApplicableLayer = EditorGUILayoutx.LayerMaskField("ApplicableLayer", DecalData.ApplicableLayer); DecalData.DecalObjects = AIEditor.EditObjectArray("--------------Edit Decal object ------", DecalData.DecalObjects); DecalData.ScaleRate = EditorGUILayout.FloatField(new GUIContent("Scale rate:", "Final scale = initial scale * ScaleRate"), DecalData.ScaleRate); //Delete this DecalData if (GUILayout.Button("Delete DecalData:" + DecalData.Name)) { IList <DecalData> l = selectedRagdoll.DecalData.ToList <DecalData> (); l.Remove(DecalData); selectedRagdoll.DecalData = l.ToArray <DecalData> (); } } EditorGUILayout.Space(); } } EditorGUILayout.EndToggleGroup(); }
public override void OnInspectorGUI() { if(aiEditor == null) { aiEditor = new AIEditor(target as AI); } EditorGUILayout.LabelField("Editing AI: " + (target as AI).Name); EnableBaseInspector = EditorGUILayout.Toggle(new GUIContent("Base Inspector", ""), EnableBaseInspector); if(EnableBaseInspector) { base.OnInspectorGUI(); } EnableAIInspector = EditorGUILayout.Toggle(new GUIContent("Advanced AI Inspector", ""), EnableAIInspector); if(EnableAIInspector) { if (GUILayout.Button ("Save object")) { EditorUtility.SetDirty (target as AI); } aiEditor.EditAI(); } }
public override void OnInspectorGUI() { if (aiEditor == null) { aiEditor = new AIEditor(target as AI); } EditorGUILayout.LabelField("Editing AI: " + (target as AI).Name); EnableBaseInspector = EditorGUILayout.Toggle(new GUIContent("Base Inspector", ""), EnableBaseInspector); if (EnableBaseInspector) { base.OnInspectorGUI(); } EnableAIInspector = EditorGUILayout.Toggle(new GUIContent("Advanced AI Inspector", ""), EnableAIInspector); if (EnableAIInspector) { if (GUILayout.Button("Save object")) { EditorUtility.SetDirty(target as AI); } aiEditor.EditAI(); } }
private static AIEditor CreateInstance() { AIEditor editor = new AIEditor(); editor.autoRepaintOnSceneChange = true; return editor; }