public override void Execute(AbstractAIComponent context, AIData aiData) { CubeAIComponent cubeAiComponent = (CubeAIComponent)context; cubeAiComponent.CubeEntity.Target = aiData.GetData <GameObject>(); }
public override void Execute(AbstractAIComponent context, AIData aiData) { TankAIComponent tankAiComponent = (TankAIComponent)context; tankAiComponent.TankEntity.Target = aiData.GetData <GameObject>(); }