internal static void SetMinimumLoanAmount(long offset = 0) { var currentLoan = AICompany.GetLoanAmount(); if (currentLoan == 0) { return; } var interval = AICompany.GetLoanInterval(); var maxLoan = AICompany.GetMaxLoanAmount(); var currentMoney = AICompany.GetBankBalance(AICompany.COMPANY_SELF) - currentLoan; long loan = 0; while (((currentMoney + loan) < offset) && (loan < maxLoan)) { loan += interval; } if (loan != currentLoan) { AICompany.SetLoanAmount(loan); } }
protected override void Start() { AICompany.SetLoanAmount(0); SignManager signManager = new SignManager(); TownNetwork tn = new TownNetwork(); try { AICompany.SetLoanAmount(AICompany.GetMaxLoanAmount()); AIRoad.SetCurrentRoadType(AIRoad.ROADTYPE_ROAD); foreach (var edge in tn.Graph.Edges) { AILog.Info($"Build road from {edge.Node1.Name} to {edge.Node2.Name}."); var stationInfo1 = tn.EnsureStation(edge.Node1); var stationInfo2 = tn.EnsureStation(edge.Node2); RoadBuilder.BuildRoad( stationInfo1.tile, stationInfo1.entryPoint, stationInfo2.entryPoint, stationInfo2.tile, new HashSet <TileIndex>() ); var depotInfo1 = tn.EnsureDepot(edge.Node1); var depotInfo2 = tn.EnsureDepot(edge.Node2); tn.MakeRoute(edge.Node1, edge.Node2); tn.MakeRoute(edge.Node2, edge.Node1); } } catch { } Sleep(50); signManager.ClearSigns(); var step = 0; while (true) { // Main loop //this.setMinLoan(); CsTestAi.SetMinimumLoanAmount(); tn.UpdateRoutes(); Sleep(100); step++; } }
internal static void EnsureMoney(long amount) { var currentLoan = AICompany.GetLoanAmount(); var interval = AICompany.GetLoanInterval(); var maxLoan = AICompany.GetMaxLoanAmount(); var currentMoney = AICompany.GetBankBalance(AICompany.COMPANY_SELF); var loan = currentLoan; while ((currentMoney < amount) && (loan < maxLoan)) { loan += interval; currentMoney += interval; } if (loan != currentLoan) { AICompany.SetLoanAmount(loan); } }
protected /*override*/ void Start2() { SignManager signManager = new SignManager(); this.signs = new AISignList(); var list = new AIRailTypeList(); AIRail.SetCurrentRailType(list.Begin()); AICompany.SetLoanAmount(AICompany.GetMaxLoanAmount()); ////* //RailBuilder.BuildRail( // AIMap.GetTileIndex(42, 121), // AIMap.GetTileIndex(41, 121), // AIMap.GetTileIndex(31, 121), // AIMap.GetTileIndex(30, 121), // new HashSet<TileIndex>(), // 1, // this.BuildSign); ///*/ //var i = 39; //var ns = RailBuilder.GetNeighbors( // AIMap.GetTileIndex(i, 121), // new RailBuilder.PathInfo( // AIMap.GetTileIndex(i + 1, 121), // 1, // 1, // RailBuilder.BuildType.Rail, // new RailBuilder.PathInfo( // AIMap.GetTileIndex(i + 2, 121), // 1, // 1, // RailBuilder.BuildType.Rail, // null)), // this.BuildSign); //foreach (var n in ns) //{ // this.BuildSign(n.Tile, n.Cost.ToString()); //} ///* */ ///* try { if (this.workStatus == 0) { var towns = new AITownList(); towns.Valuate(AITown.GetPopulation); RailStationBuildResult s1 = null; foreach (var(town, _) in towns) { if (s1 == null) { s1 = RailStationBuilder.BuildStationNear(AITown.GetLocation(town), this.platformSize, 2); } else { RailStationBuildResult s2 = RailStationBuilder.BuildStationNear(AITown.GetLocation(town), this.platformSize, 2); HashSet <TileIndex> forbidden = new HashSet <TileIndex>(); forbidden.Add(s1.ExitFarther); forbidden.Add(s2.EntryFarther); var good = RailBuilder.BuildRail(s1.EntryCloser, s1.EntryFarther, s2.ExitFarther, s2.ExitCloser, forbidden); signManager.ClearSigns(); if (good) { forbidden = new HashSet <TileIndex>(); good = RailBuilder.BuildRail(s1.ExitCloser, s1.ExitFarther, s2.EntryFarther, s2.EntryCloser, forbidden, 1); } if (good) { if (s1.DepotTile != AIMap.TILE_INVALID) { TrainManager.BuildTrain(s1.DepotTile, new StationID[] { s1.StationID, s2.StationID }, this.BuildSign); } else { TrainManager.BuildTrain(s2.DepotTile, new StationID[] { s2.StationID, s1.StationID }, this.BuildSign); } } else { AILog.Info("No route found."); } s1 = null; //if (AICompany.GetBankBalance(AICompany.COMPANY_SELF) < 50000) { // Better to stop before bankrupcy. AILog.Info("Better to stop before bankrupcy."); break; } } } } this.workStatus = 1; } catch { AILog.Error("An error happened"); } /* */ signManager.ClearSigns(); AILog.Info("Sign count: " + this.signs.Count()); AIController.Sleep(150); AILog.Info("Remove all signs"); foreach (var(signId, _) in this.signs) { AISign.RemoveSign(signId); } while (true) { // Main loop //this.setMinLoan(); CsTestAi.SetMinimumLoanAmount(); Sleep(100); } }