public void updateNode(float position) { if (currentDeath < position) { currentNode = currentNode.next; currentDeath = 1000f; } }
public void addInput(float x, float delta = 0.1f, float epsilon = 0.1f) { //Goes to the next input for mario and allocate a spot. currentNode.next = new AIBranch(); currentNode = currentNode.next; //Sets the values. currentNode.x = x; currentNode.delta = delta; currentNode.epsilon = epsilon; }
public void reset() { currentNode = root; }
public DataStorage() { root = new AIBranch(); currentNode = root; }