// Use this for initialization void Start() { Andando = true; Fugindo = false; Parado = false; wp = 0; AGato = GetComponent<AEGato>(); animacao = Gato.GetComponent<Animation>(); Ogro = GameObject.Find("monster1AnimsNormal"); tempoParada = 0; }
// Use this for initialization void Start() { Andando = true; Fugindo = false; Parado = false; wp = 0; AGato = GetComponent <AEGato>(); animacao = Gato.GetComponent <Animation>(); Ogro = GameObject.Find("monster1AnimsNormal"); tempoParada = 0; }