Exemple #1
0
        public static void InitializeCheats()
        {
            CheatToolsWindow.OnShown = window =>
            {
                _studioInstance = Studio.Studio.IsInstance() ? Studio.Studio.Instance : null;
                _soundInstance  = Manager.Sound.instance;
                _sceneInstance  = Scene.instance;
                _gameMgr        = Game.IsInstance() ? Game.Instance : null;
                _baseMap        = BaseMap.instance;
                _hScene         = HSceneFlagCtrl.IsInstance() ? HSceneFlagCtrl.Instance : null;

                _openInInspectorButtons = new[]
                {
                    new KeyValuePair <object, string>(_gameMgr != null && _gameMgr.heroineList.Count > 0 ? (Func <object>)(() => _gameMgr.heroineList.Select(x => new ReadonlyCacheEntry(GetHeroineName(x), x))) : null, "Heroine list"),
                    new KeyValuePair <object, string>(ADVManager.IsInstance() ? ADVManager.Instance : null, "Manager.ADVManager.Instance"),
                    new KeyValuePair <object, string>(_baseMap, "Manager.BaseMap.instance"),
                    new KeyValuePair <object, string>(Character.IsInstance() ? Character.Instance : null, "Manager.Character.Instance"),
                    new KeyValuePair <object, string>(typeof(Manager.Config), "Manager.Config"),
                    new KeyValuePair <object, string>(_gameMgr, "Manager.Game.Instance"),
                    new KeyValuePair <object, string>(GameSystem.IsInstance() ? GameSystem.Instance : null, "Manager.GameSystem.Instance"),
                    new KeyValuePair <object, string>(_sceneInstance, "Manager.Scene.instance"),
                    new KeyValuePair <object, string>(_soundInstance, "Manager.Sound.instance"),
                    new KeyValuePair <object, string>(_studioInstance, "Studio.Instance"),
                    new KeyValuePair <object, string>((Func <object>)EditorUtilities.GetRootGoScanner, "Root Objects")
                };
            };

            CheatToolsWindow.Cheats.Add(new CheatEntry(w => _hScene != null, DrawHSceneCheats, null));
            CheatToolsWindow.Cheats.Add(new CheatEntry(w => _baseMap != null && (_hScene != null || Singleton <LobbySceneManager> .IsInstance()), DrawGirlCheatMenu, "Unable to edit character stats on this screen. Start an H scene or enter the lobby."));
            CheatToolsWindow.Cheats.Add(CheatEntry.CreateOpenInInspectorButtons(() => _openInInspectorButtons));
            CheatToolsWindow.Cheats.Add(new CheatEntry(w => _studioInstance == null && _gameMgr != null && _gameMgr.saveData != null, DrawGlobalUnlocks, null));

            HarmonyLib.Harmony.CreateAndPatchAll(typeof(Hooks));
        }
Exemple #2
0
 void Awake()
 {
     advManager = GameObject.Find("Manager").GetComponent<ADVManager>();
 }
Exemple #3
0
 void Awake()
 {
     advManager = GameObject.Find("Manager").GetComponent<ADVManager>();
     charaName.text = texts[index].charaName;
     texts[index].start(canvas, charaImagePosY);
 }