private void Start()
    {
        for (int i = 0; i < Crops.Length; i++)
        {
            if (Crops[i].tag != "Crop")
            {
                Crops[i] = Crops[i].transform.GetChild(0).gameObject;
            }
        }

        if (GrowthStage == FarmState.None)
        {
            cropState           = new NoCropState(this);
            cropState.newObject = Seedling;
        }
        else if (GrowthStage == FarmState.Growing)
        {
            cropState           = new GrowingCropState(this);
            cropState.newObject = YoungCrop;
        }
        else if (GrowthStage == FarmState.Young)
        {
            cropState           = new YoungCropState(this);
            cropState.newObject = MatureCrop;
        }
        else
        {
            cropState           = new MatureCropState(this);
            cropState.newObject = MatureCrop;
        }
    }
 // Update is called once per frame
 private void Update()
 {
     //TODO: Base on in-game time
     if (Input.GetButtonDown("TestCorn"))
     {
         cropState = cropState.Execute(Crops);
     }
 }