Exemple #1
0
    public static void OpenPanel(string _modules, string _panelName, int _layer, LuaTable _tab)
    {
        string key = _modules + "." + _panelName;

        if (panel_GOs.ContainsKey(key))
        {
            GameObject go = panel_GOs[key];
            go.transform.SetSiblingIndex(go.transform.parent.childCount - 1);
            go.SetActive(true);
            go.GetComponent <PanelBase> ().Open();
            go.GetComponent <XLuaBehaviour> ().main.Get <Action <LuaTable> > ("onopen")(_tab);
        }
        else
        {
            string path = "/" + _modules + "/panels.assetbundle";
            ABTool.LoadGO(path, _panelName, (_go) =>
            {
                GameObject go = GameObject.Instantiate(_go);
                go.name       = _go.name;
                go.transform.SetParent(canves_T.GetChild(_layer), false);
                go.transform.SetSiblingIndex(go.transform.parent.childCount - 1);
                go.GetComponent <PanelBase> ().Open();
                go.GetComponent <XLuaBehaviour> ().main.Get <Action <LuaTable> > ("onopen")(_tab);
                panel_GOs[key] = go;
            });
        }
    }
Exemple #2
0
    public static void InitPanel(string _modules, string _panelName, int _layer)
    {
        string key = _modules + "." + _panelName;

        if (panel_GOs.ContainsKey(key))
        {
            Debug.LogWarningFormat("[PanelTool.InitPanel]已有此界面:{0}.{1}", _modules, _panelName);
            return;
        }
        string path = "/" + _modules + "/panels.assetbundle";

        ABTool.LoadGO(path, _panelName, (_go) =>
        {
            GameObject go = GameObject.Instantiate(_go);
            go.name       = _go.name;
            go.transform.SetParent(canves_T.GetChild(_layer), false);
            panel_GOs[key] = go;
            go.SetActive(false);
        });
    }