public void CreateVenus() { float x = Mathf.Cos((float)AASVenus.EclipticLatitude(JDNConv.getJulianDayNumberToday(), true)) * Mathf.Cos((float)AASVenus.EclipticLongitude(JDNConv.getJulianDayNumberToday(), true)); float y = Mathf.Sin((float)AASVenus.EclipticLatitude(JDNConv.getJulianDayNumberToday(), true)) * Mathf.Cos((float)AASVenus.EclipticLongitude(JDNConv.getJulianDayNumberToday(), true)); float z = Mathf.Sin((float)AASVenus.EclipticLongitude(JDNConv.getJulianDayNumberToday(), true)); Vector3 forward = new Vector3(x, y, z) * getDistVenus(); Venus = Instantiate(sphere, forward, Sun.transform.rotation); Venus.transform.localScale = Vector3.one * .012104f; Venus.name = "Venus"; }
public override double GetEclipticLatitude(double JD) { return(AASVenus.EclipticLatitude(JD)); }
public void EclipticLatitudeTest(double JD, bool bHighPrecision, double expectedEclipticLatitude) { double eclipticLatitude = AASVenus.EclipticLatitude(JD, bHighPrecision); Assert.Equal(expectedEclipticLatitude, eclipticLatitude); }